![]() ![]() Note that if you have the beta version of DAZ Studio, there’s a separate GoZ. This will install the relevant files for both DAZ Studio and ZBrush. Pick GoZ for DAZ Studio and start the queue. Now close this window and type in GoZ into the search box. That should do the trick, no need to manually mess around with config files or symlinks or whatever. Head over to the Applications tab and you’ll be able to browse to your version of ZBrush. Worst case scenario: look for the "DazStudio64" subfolder in the previous Pixologic folder, look in the "GoZApps" subfolder move this over to the new Pixologic folder. If this doesn't work try hitting F2 while in Daz Studio, check the "Bridges" tab, and be sure to enable the "Update path" option there. try the other way around as well close ZBrush, add a figure to your new scene (like a Genesis actor or a prop) and then 'GoZ' this over. If all goes well then Daz Studio should be started and your active polymesh gets added to your current DS scene.īut then this should also tell Daz Studio about ZBrush. You can easily try this by adding a polymesh into ZBrush, then try to "GoZ" it over. first, from a ZBrush "pov", it should detect and set up Daz Studio as a "GoZ application", so after all is done you should be able to 'GoZ' items over into Daz Studio.
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